Hall of the Fire Giant King

Exerpt from a Live tabletop role-playing game of AD&D

Played online via voip on Mplayer.com 1999-2000

 

After playing for several hours, the following is a summary of events written by the DM immediately after each session.

 

Session 2: 12/17/99

A plea for help across the land of Keoland sends four fabled adventurers to the city of Sterich.  Two by horseback, Joth Highwind a ranger from the east and the fabled Stormdance Mancutter, the Elven Fighter.  Two by Ferry down the Davish River, Chrysaliss Moonsong, the well-known HalfElf Druid and Jool Jinglefingers, a halfling stout from a predominant Thieves Guild.

The Great King Kimbertos Skotti calls for their audience and Requests his Ranger Lord, the mighty Lord Bancroft V to enlist their aid in their battle against storming Giant attacks on their border.  An abandoned outpost created to flank the Giants was cutoff by a river of lava and one of Bancroft’s precious Rangers, Thobicus Sheerwind was stranded behind enemy lines.  Ranger scouts searching for Thobicus under the bright sun, retrieved a clue believed to be left by Thobicus, engraved in a molten rock, saying “Searching...I need help”.

The party is dispatched at once to find Thobicus’s whereabouts and bring him safely to Sterich.  It is certain that his information on the enemies movements will be vital to the success of the King.  Accompanied only by a mute guide called Zolak, the party crosses the treacherous lava gorge and discovers the desolate outpost, known as #8.  After scourering through the abundant supplies, the group decides to split into two groups of two to find Thobicus.

After a full day of tedious searching the party comes up empty handed, only finding a small black ornate kitchen knife of strange origin some three miles east of the outpost.

With cuts and bruises from the untamed Mountains, the group establishes their first base camp.  It is when the sun descends and the Moon enlightens the land, that the rescuers discover what they were searching for....

From the middle of the outpost ...up the mountain toward the south they discover a long trail of glowing dust that eminates from the moons light.  It is strongly believed that this is Thobicus’s sign of his whereabouts.  Arming their weapons the party commences without rest.  The mountain proves to be testing with it’s steep climbs and dangerous hot gases, yet they continue on relentlessly.  It is then that they discover .....The Court of a different King.....

Session 3 1/14/00

It is decided by the group , that considering the size of the well-hidden establishment, more help would be needed to explore it’s mystery.  All but Joth Highwind decide it best to climb back down the mountain and find help from Sterich.

During Joth’s wait outside the Hall of the Fire Giant King, he befriends a renegade Gnome who happened to be hunting for food.  Joth becomes impatient and decides to take a look into the fortress.  The gnome agrees to watch his back and together, they opened the great vault.

Peering down a dark and massive corridor, Joth Highwind enters.....

Session 4: Feb. 11, 2000

Rumor is out in Sterich that the King Snurre himself, Lord of the Fire Giants, is set up a command fortress close to the maruading Giant attacks front.  These words has sent fear among the hearts of the Sterichs.  Rumors have become out of control, however, one fact remains...A Ranger known as Joth Highwind awaits the assistance from King Kimbertos Skotti way atop the Jotens Mountain Range.  It is believed that Joth has found the missing Partisan Ranger, Thobicus Sheerwind or his whereabouts and is awaiting assistance outside King Snurre’s fortress.  Meanwhile in the local taverns, talk is robust as daring fools boast of taking arms against Snurre, however, no one yet as stepped forward in bravery.  King Scotti has issued orders to Supreme Ranger Knight Bancroft V to send a reconnaisance group at once.  News of recent developments have reached as far as the Theocracy of the Pale.

Session 5: Feb. 23, 2000

It wasn’t long before Lord Bancroft V charged one his supreme Calvary commanders, a cavalier named Cornelius Astaband with the mission of assisting Ranger, Joth Highwind.  News of the giants numbers and strength was supplied by a local Joten’s gnome known as Bootes, and this only expediated the King’s decision.  The King could have doubted the renegade ranger known as Joth, but his loyalty to his mission at hand and the curiousity surrounding Thobicus’s disappearance eliminated such debate.  With the King of Keoland’s armies pressing westward in an oblique fashion and the Sterich’s holding ground, the Ranger units role in reconnaisance was clear, and there was no doubt in Cornelius’s mind that Joth would have his help shortly.

It was less than 18 hours before the first horse-drawn wagon full of supplies rounded the corner of the great wall of Sterich, heading for one direction, King Snurre’s Fortress.  The wagon slowly churned up the mountain,  followed by a group of partisans, with the help of Zolak , the guide.  In this party, Cornelius himself prone upon his horse leaded the group of specialists, thieves, clerics, magic-users and fighters.  The travel was gruelly and time was surely of the essence.  There was an uneasy feeling in each of the brave men’s stomach, as uncertainty had won the upperhand.

It had been several days now, and Joth was becoming ill-faded, would the King send help?  Joth had spent most of the days spying and tracking the movements of the giants and humanoid types.  Having perched himself high atop a tree, his lookout was quite superior, and it was from this vantage point that Joth could see the approaching caravan.  The King had sent help.  At last.

Within a matter of minutes, Cornelius had gathered the party among Joth with quick and silent introductions hastened.  Joth was glad to see his new friend Bootes, the gnome accompanying the group.  His eyes and ears were highly keen, and his observations would help the party immensly. 

The sun had begun to drop, and the doors to the Hall of the Fire Giant King were once again opened.   The sound of battle could be heard far down the mountain on the borders of Sterich as the giant hordes engrossed the Sterich militia, yet upon this rock, amidst the great vault of this horror lied a dark passageway into a battle yet to begin. 

Session 6: Mar 9, 2000

The corridors of the massive giant fortress were tall and forboding, strewn with bloody tapestries depicting Fire Giants in war.  The leader of the party, Joth cautioned all to move quietly and stay together.  Bootes scouted ahead of the party using his keen sense of sight, and it wasn’t long before he was rushing back to the party with warnings of approaching danger.  It was too late, Fire Giants sentries rushed to the instruders with intent to capture or kill.  Thanks to Bootes’ warnings, however, the party was well prepared.  The Fire Giants at the entrance were slain, except one who surrendered as immediately as the melee at began.  There was no one who could understand the pathetic giants’ plea for mercy.  Cornelius simply ordered him to be tied and gagged.

The party found themselves almost immediately in the main chamber of  King Snurre’s audience.  It was clear by the massive throne upon the far wall, that the King was near.  The fact that the throne room was empty could only mean one thing,... that the party was in the heart of evil.  Even though an alarm had not sounded, and the Giants may be busy in their day to day routine, finding Thobicus was going to be no easy task.  Joth looked at Cornelius, as if....Are we ready for this.?.. Cornelius immediately dispatched Mahalith to bring the others who were guarding the caravan outside.  Wounds from the first engagement were mended and the party starting down one of the massive hallways.  Everyone tried desperately to keep their weapons and armaments from making noise as they crept further within the fortress.   Joth led the group as Bootes scouted ahead.  Cornelius Astaband held his Holy Avenger out in front of him to lighten the area with it’s gleam.  Argent, a dragon-blooded human cleric and an oriental priest named Chang brought up the rear.  Hours had passed with only a minor scuffle with Hell Hounds, when the group found themselves within the Queen’s chamber.  The element of surprise was with the party as Joth burst the door to her place.  The Queen of the Fire Giants was totally surprised but her escort, a noble-looking giant, was able to let out a cry for help.  Topped by a huge mass of yellow orange hair which looked like a fright wig, the Queen was a mass of jowls and wrinkles.  Her body, lumpy and gross, and her skin was covered with bristles the color of her hair.  Done in Black Dragon Hides, the Queen armed a large Iron sceptre as the party gazed in horror.  Her bishop was quickly silenced by Joth, and as the Queen lunged haphazardly into battle, Cornelius would find himself holding her severed head in the end.  But now, the King knew they were here.

 

Session #6, Mar.16, 2000

With the Queen of the fire giants lying headless on the floor and the far off sounds of clammer, it was evident that Joth’s intrusion into the giants domain was known.  Joth raised his sword exclaiming that the party move in haste.  When they exited the chamber and started farther within the complex, Cornelius ordered the oriental, Chang and his henchmen Argent back to the caravan to bring up more supplies.  Cornelius insisted that one known only as Bocephus Bilgewater bring up the materials, for his Strength and hardiness would be much needed.  Joth was to wander who this Bocephus was... It wasn’t long before a huge , ghastly pirate approached the party exclaiming, “Aaaaaargh, me planks be wormed over!”, “ Like a dwarf at a urinal, I'll have ta be on me toes.”  Joth and the others were even more puzzled at this grizzly man before them wielding a hefty scimitar.  But most instantly, Bootes rounded the corner with news once again of Fire Giants!  This time according to Bootes, the giants were beginning to set up defensive positions against the intruding Sterichs.  Just ahead, giant tables were overturned and were protecting a host of giants.  As the party approached, Hell Hounds were once again unleased to feed, but Cornelius’s and Joth’s quick reflexes would not allow them to be surprised and the fire dogs were slain.  It was at this time, that the Giants unleased a barrage of boulders, and Cornelius was hit squarly in the back of the head.  As he focused on what had happened, his hireling, Bocephus had already charged the group with his sword flingling wildly!  Joth followed suit and charged the giants as well.  This most foolhardy move had surprised the entrenchment as it wasn’t long before it too succumbed to the swords of the Rangers.   Bootes had issued a Web spell to aid in the defeat of the Giantkind, and as Joth and Cornelius rushed after a fleeing giant, Bocephus gladly finished off the giants and helped himself to their wine.  The party had followed a fleeing Giant to two large double doors with Flaming Skulls adorned.  What could be within?

Session #7 , March 30, 2000

The huge flaming skull doors were opened and the party would feel a rush of cold damp air upon them as they peered down a steep slope of molten rock.  The brilliant holy sword of Cornelius Astaband would once again light the way, as Bootes scouted ahead.  The previous rest had allowed Bootes to study his magic and Joth had sent for the assistance of a stealth oriental from the caravan outside.  A Samuari named Oni would be called to duty.  The tunnel stretched far down into darkness when it finally leveled out to a huge, mist-filled cavern.  Bootes, the gnome stopped in his tracks to survey the area as the rest of the party filed in behind Joth Highwind.  The place was huge and the eerie smoke that covered the floor was forboding to say the least.  The party moved slowly on.  Oni slithered along the wall parallel to the party movements.  Suddenly, a large grumbling could be heard as a fierce ten headed hydra emerged from a pit ahead!  The party was not surprised but was expected the fiend to unleash a barrag of firebreath.  Bootes was engulfed in flames as he ran away.  "Drop and Roll!, exclaimed the Pirate as he pulled his large scimitar from his belt.  Oni was behind the creatured and rushed at it with his Katana, but one of the many heads would swing around and let out another fireball.  The party surrounded the creature and dodged its sharp teeth and fire attacks as they would take each head one on one.  Cornelius body blows were obviously doing no damaged and as the majority of the group began to take wounds, shouted, "Attack their heads!, it's our only hope!"  Soon, the heads of the hydra were being knocked off one at a time and the great creature fell back into the pit as it's last head fell victim to the group.  The party found themselves within the treasure room of the great place and their efforts were handsomely awarded.  Although many of the found trunks and coffers were trapped, Bootes and Cornelius were successful in opening all successfully.  Besides near death experiences with deadly invisible aps, the party was found rejoicing in the gold.  The pirate, Bocephus was espiacially esthatic, and his spirits were hard to control.  Joth felt it was time to feel to rejoice but even he would wonder on Thobicus's well-being as well as himself and the party he had entrothed. 

Session #8, April 6, 2000

Great magic from a particular ring found in the King’s treasure room gave Joth Highwind divine knowledge of Thobicus’s whereabouts.  Joth spoke to the group, “Thobicus is in a prison cell on the second level of this place, he is in good  well being but uncertain for how long.”  All was in agreement that the party move in haste to find the entrance to the next level.  Having come to a dead end on this section of the Hall of the Fire Giant King, there was no choice but to backtrack.  The party found themselves once again in the king’s audience and throne room, however, this time, the two main corridors to the west were blocked by very large rock boulders.  Bootes immediately cast Passwall, a powerful spell written by Wizard Zygag many decades earlier.   Magnificently, a perfect doorway was formed into the rocks, as  Mahalith appeared from the main entrance.  Mahalith was summoned by Cornelius so the group now was escorted by two magic-users.  Oni the Samuari would remain also for his fighting prowess.  Instantly, two Fire Giant guards were seen on the other side of the portal, yet their backs were turned from the wall.  Joth charged in as the rest followed.  The melee with the guards was brief and as the bodies were searched, a doorway was found on the south wall of the hallway.  Joth busted the door ajar and entered surprising numerous dog-like humanoid creatures as they worked.  They appeared to be slaves by their actions, sweeping, dusting and generally housekeeping the area.  When the rest of the men entered with swords in hand, the creatures immediately raised their arms in the air to surrender.

It was decided that these creatures should be freed, and the samuari was requested to escort them outside.  Oni did so at once and when he reached the entrance said, “Go! ...and be free!”     Yet, oddly enough the creatures merely stood outside gazing at themselves and began wandering in circles about the entranceway, kicking dust.  Oni felt he did what he could and shut the entrance door and returned to the party.  The members of the caravan outside was perplexed at these eight or so humanoids...., and as the door shut, Bocephus the pirate shrugged, pulled out his scimitar, and walked towards the creatures.

Meanwhile as Oni was returning, the group discovered a dwarf hiding in an adjacent room.  After much interrogation, the dwarf said his name was Obmi and that he was a prisoner of the giants.  He went on the say that he had been imprisoned for some ten years made to scribe the scrolls and design the various layouts of the complex.  His story was in doubt and Cornelius became very cautious of his behavior.  At any rate the dwarf was asked to get his gear and come along with the party.  But with much trickery the dwarf, having doned a magic ring... went invisible and tried to escape!  There was immediate panic and everyone scrambled to reach out and grab at every wisp of air.  Cornelius was fortunate as he felt someone stumble into his backside and at once he bearhugged and captured the mischievous dwarf.  Joth ordered him tied and gagged.  Bootes used his magic once again and charmed the dwarf.  It was then that the group realized who they had caught.....the King’s own Advisor.  “We will force this one known as Obmi, to make us maps so that we may find Thobicus swiftly.”  So it would be done.

Session#9, April 13, 2000

 

The maps proved to be very helpful and by closely examining it’s fine details, Cornelius, Mahalith, Joth and Bootes were able to deduct the location of the prison cells.  Yet the entrance to the lower level was uncertain, and further exploration was in order.  They decided to first begin by investigating rooms that seemed important on the map, which led them to a large ‘kitchen’ full of Gnolls and a Fire Giantess matron.  The matron was slain as she made an offensive attack on the group with a butcher knife and her Gnoll slaves were escorted to freedom by Mahalith.  What appeared at first to be a tunnel to the lower level on the map, became just a large garbage disposal for food waste for the cooks.  Mahalith explored briefly, but was most positive that it led to a lava pit due to the extreme tempatures.  The party turned around and started back towards the west portion of the hall.

As they rounded a corner, at last, a large corridor descending rapidly into the earth was found.  “This must be the way”, exclaimed Cornelius.  After several minutes of descent, it was certain they were on the second level of the place and sure enough, the map indicated so with the hallway patterns.  Once they reached the area, Joth motioned for all to speedily make their way to the cells.

The cells were cramp and dungy, and littered with straw and bones.  Shackles, chains and food pans adorned the corners.  The first cell contained a group of elvish men, all weak and fibble.  The bars to the cell were bent by Cornelius as he helped them up one at a time. 

One of the elves spoke up and stated that they were escorts to the Elvish Queen of the Wild Coast, Shallaria.  He spoke that with her rescue the party would be greatly rewarded.  Cornelius would not hear anything about a reward, as he gave the elves healing potions.  Joth too would only be interested in the location of Thobicus.  “Do you know of a Thobicus?”, asked Joth to the Elf.  “None.”, replied the Elf.  But shortly, Bootes...having scouted the cells ahead came scrambling back to Joth.  “I think we have found him!!”, yelled Bootes.  Sure enough as Bootes led the group further along the corridor, a human man was laying in the straw and when he looked up, immediately became enlightened, and spoke..”Cornelius!,..is that you!?”

They had found Thobicus Sheerwind.

End of Part I of this two part series.  Join us for the beginning of Part II on April 20.

 

Thobicus was one of five elite scouts sent out to spy on the movements of the Giants who were attacking the borders of Sterich.  When they departed to the Joten Mountain range, King Kimbertos Scotti was confident in the ablilities of each of his rangers.  But when the scheduled return of the scouts came, and only four had returned, the King was concerned, but when he found out that it was his favorite, Thobicus, that hadn’t returned, the King became extremely worried.  So much that a reconnaisance party was formed at once.  News of the Sterichs turmoil was now reaching far lands.  However, only small groups arrived daily offering assistance for a “fee”. 

Thobicus had reached Outpost #8 when a lava surge broke apart the trail he had followed behind him.  He began searching unknown territory far up the Jotens when he found an entrance to a large structure.  The tracks were of all Giant types, Ogre, Gnolls, Trolls, and Horses.  Thobicus immediately ran back to the outpost and used Moondust to mark the entrance of the Giant Hall.  He then found it necessary to find out as much information ‘within’ the hall as possible. 

The following is Thobicus’s account of those events and the information he found prior to his capture........

“A group of Ogres, maybe seven or more, had pulled up to the front of the fortress with a horse-drawn wagon.  Most of the Ogres entered the complex while two conversed with a Fire Giant sentry.  Having spent most the afternoon spying on the movements prior to these ogres arrival, I felt this was my best chance to enter the complex.  I snuck up and slipped inside the wagon and waited.  The wagon was full of human heads, presumably from the fighting down the mountain.  I tried desperately not to gag as I heard the sentry approaching the wagon.  I quickly burried myself in the carnage, yet my head was still exposed.  It was too late, the tarp of the wagon was lifted and I froze.  A large Fire Giant starred right down at me as I lay motionless.  He mumbled something in giant-tongue and closed the tarp.  I was very lucky.  Before long the cart started moving and the air became hot and thick.  It was also much darker and there was a unusual smell mixed with burnt ash.  The cart moved for some twenty minutes before coming to a halt.  I heard many voices and movements.  At times, there was much clamor and ear-splittering screams.  A dog’s barking could strangely be heard at times also.  I waited patiently for hours before making my move.  After a period of silence, I lifted myself out of the heads and peaked out of the wagon tarp.  I was in some kind of horse stable.  I saw no one as I climbed out of the wagon.  I was covered in blood and tried briefly to clean myself.  I removed my tunic and shirt and armed my darts about my waist.  I had stuffed my hat within my trousers so it was all I had that was untarnished.  The hat gave me comfort.  I proceded down a hallway.  Time stood still as I crept ever slowly down the massive corridors.  Fire Giant sentries were everywhere, but I slipped past them as they nodded or dozed.  I would crouch in corners at times as several walked past me.  Most were heading in the same general direction, so I hazardly followed.  I came to a large set of double doors that were closed.  There was much conversation on the inside.  Mostly giant-tongue.  There was large weapons hung on a rack beside the entrance and a few large sacks.  I briefly looked in the sacks.  There were grains, beans, rices and other food items.  Suddenly the door started to open!  I flung myself within the sack filled with beans as fast as I could

I felt large hands grasp the sack openings above me and I was lifted straight into the air.  I felt as though I was being carried into the room.  It was much brighter in this area and I could see somewhat through the mesh of the sack.  Talking was constant as I was put down upon a table.  Through the mesh I could see a large table with intricate chairs.  There were many Giants around the table, Frost, Fire, Cloud, Stone and Hill types...and there was an Ogre magi and a dark female figure with an elvish appearance.  I would later find out that this person was a Drow.  I thought these to be mythical creatures only Slyvan Elves would make up in stories and tales.  I no nothing of Giant languages, but I am highly fluent in elvish tongue, and when the Drow spoke, I understood every word clearly.  As a matter of fact, the Drow tongue had very little slang and the words were pronounced clearly and lingered.  When I spoke with Slyvan Elves in the valley, I would have a hard time catching every detail and they would somtimes make fun of me, I still don’t know what they were calling me at times,...’cqzyiuta or cqzyoota’.  Not sure at all what that meant, but would bring great laughter to them.  At any rate I began squenching to hear every detail of this conversation.  I was amazed that I was unfrightened.  I imagine the possibility of learning more about this place and the existence of Drow inspired me.  Having heard the discussions and examing various letters, maps and various parchments, I have been able to deduct the following account  :

There dwells a race deep within the recesses of the Oerth, a race that shuns the light of day and follows fell beings such as Lolth, the spider demon.  These are the dark elves called Drow.  The largest Drow community lies somewhere beneath the Cyrstalmist mountains and is called Erelhei-Cinlu.  This great Drow city, the largest of it’s type, is located in the beneath the Hellfurnaces, but the plots spun within its walls threaten to draw in all the overworld nations and their peoples.

In Erelhei-Cinlu, the choatic Drow have asemblance of order in that they are ruled by eight great noble families who preside over 16 merchant clans.  The city maintains male and female fighting societies to keep rivalries between families and clans in check.  A seperate clerical organization, worshipping the spider-demoness Lolth, maintains a loose control over all of the above.  Such as been the way things have been in Erelhei-Cinlu for centuries.  The Drow clergy have encouraged the worship of the spider-demoness Lolth, and the demoness gained great power in this plane as a result.

Recently however, there has been a split in the noble families of Erelhei-Cinlu.  Two noble families, House Eilserv and the lesser House Tormtor, have sought to extend their power over the surface world through actively encouraging evil agents in the lands above.  It is the house Eilserv that provided the support and funding for the slave-lords of the Pomarj, and have been rallying the giants of the Jotens to raid the human lands.

This sudden increase in activity brought those two houses into conflict with the other noble houses of the vault.  The other six houses felt that Eilserv and Tormtor were acting in an unseeminly fashion and appealed to the clerical followers of Lolth.  The priests attempted to bring Eilserv and its ally back in line, but the houses pulled away from the worship of Lolth entirely, instead offering their veneration to a nameless Elder Elemental.  The Eilserv are unaware of Lolth’s exact plans, only that she has great interest in Oerth.  Eclavdra, leader of House Eilserv, is concerned that any plan by Lolth will reduce her own temporal power, and so is encouraging the giants to step up their attacks on the lands of the Yeomancry and Sterich.         Thobicus interrupts...”my throat is parched, may I have some water please?”  At this time you all get up to take a break...    

 

 

17th Session: May 11, 2000:

Several days after Thobicus’s return, the fealess adventurers who had mustered the courage of freeing Thobicus were in need of R&R.  The King granted them full pardon of the city’s tariffs and began speaking with his advisors on the news they had discovered of the giants.  When the day came for the group to speak with the king, the situation had become grim.  The King spoke, “I am once again thankful for you completing your mission and for that, you all deserve this reward of 10,000 gps.  Though I feel a need to rejoice, I know that there is a darkening amongst our city walls, and that are people are not yet safe.  As long as Snurre is on this land, we may not once again live in peace and harmony under the protectors of Keoland.  Our forces on the front battlelines are weakining by the day, and I feel we are being outnumbered by forces to which I am unsure.  Political jurisdiction as left Furyondy out of the struggle and Keoland forces are split with their battles against the land of Iuz as well.  Therefore, I have called upon a great and noble Necromancer, Heward, to close the vault of the Drow which as been discovered.  Scores of evil creatures are supporting the Giants through this mountain portal, and it must be shut off from our world.  I ask that you once again help us by escorting this Mage and his disciples to the entrance of the vault, so that our forces can deal with these Giants at hand.  Will you aid me?, “ speaks the King Kimbertos Scotti. 

Joth looks at Cornelius and with a nod the group yells “Yes!, we shall end this strife!”.  Joth himself ponders what has transpired, but poses no doubts in his quest.  The King speaks, we have had several visitors from far away lands, particularly this dwarf with whom I am pleased.  The name is Dylani.  Perhaps the dwarf can be of assistance.

There was less than 24 hours before the arrival of the great Heward.  So the group split up to prepare.  Mahalith work extensively on his magic books and scrolls.   Bootes found time to relax in his natural habitat and converse with the fowl.  Cornelius mended his armor and the like while Joth rested in the local tavern.  Bocephus and Dylani however, celebrated their own bravery by several mugs of spirits.  Bocephus was never far from the rum.

The following day, the party was ready and awaited the arrival of the mages.  Bocephus and Dylani were still tipsy from the night before but boasted of defeating slimy giants.  Heward and his mages arrived and were escorted to the King.  After several minutes of interrogaton, the necromancer spoke, ‘We have nothing to fear, and nothing to glory, we are to close the vault of these evil creatures and we hold no quarter for those who stand in our way.”  As brief of comment from the mage was, it rallied all and the horses were immediately summoned.  Joth mounted his steed once again, and surveyed the mountains slopes again.  “Then we are off!”, yelled Joth Highwind.

 

©2007 Santoonie Corporation